FF3 vs FF2 setting of position and width

Wow, FF3 broke my app!

I had a line like this(sorry this code uses prototype.js, but it's not specific to it):
    position: 'absolute',
    top: elmPos.top + elm.offsetHeight,
    left: elmPos.left,
    width: elm.offsetWidth - 5});

This won't work anymore because starting FF3, you can't set the attributes: top, left, width, height to numeric values anymore, they have to labeled with a unit, like so:
    position: 'absolute',
    top: asPx(elmPos.top + elm.offsetHeight),
    left: asPx(elmPos.left),
    width: asPx(elm.offsetWidth - 5)});

Where asPx is:
function asPx(n){
    return n + 'px';

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